Abstract
The rise of the Internet of Things raises many challenges among which is the ability to efficiently simulate a real 3D environment with intelligent objects able to sense and act. Furthermore, the apparition of micro-objects able to communicate forces such as a simulator to scale up in the number of simulated nodes. In this paper, we report the progresses made in the design of a new kind of simulator named VisibleSim. VisibleSim mixes a discrete-event core simulator with discrete-time functionnalities in the most efficient way so that simulations can scale up in numbers. Experiments show that VisibleSim can accurately and smoothly simulate 2 millions of nodes at a rate of 650k events/sec on a simple laptop.
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Bibtex
@inproceedings{dpb13:ip,
inhal = {no},
domainehal = {INFO:INFO_MC, INFO:INFO_NI, INFO:INFO_MO},
equipe = {omni},
classement = {ACTI},
author = {Dhoutaut, Dominique and Piranda, Benoit and Bourgeois, Julien},
title = {Efficient Simulation of distributed Sensing and Control Environments},
booktitle = {iThings 2013, IEEE Int. Conf. on Internet of Things},
pages = {452--459},
address = {Beijing, China},
month = aug,
year = 2013,
}